A downloadable game

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This game was an assignment that I had 2 weeks to make.  For this assignment, we had to make a meaningful game that conveyed a message. My game demonstrated time management. To create this effect I had the player take the form of a brain cell running around a brain and interacting with three core parts of the game development process. These are coding, scope and bug testing. The goal of the game is to finish the assignment before time runs out. To make progress the player needs to code by rapidly pressing keys in the allocated area. However, if there are bugs the amount of progress made per key press is reduced from 1 per cent to 0.5 per cent. The scope constantly reduces the progress which simulates the added tasks required as the game scope increases.

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Focus.zip 20 MB

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